Haxe Roundup 689

by Alexander Hohlov edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

In case you missed it

Videos & Music

Jobs, Bounties

Available for work

Job listings

  • None.

Bounties

Product Releases

  • Odd Verdure by MondayHopscotch is available to play now on Newgrounds.
In case you missed it

Previews & Demos

Open Source

Community Showcase
Via the Haxe Discord server
  • Michael Bickel is exploring how to build & integrate CPP externs directly with hxgodot.
Git Repos
  • Ammer rewrite based on ammer-core has been merged. 🎉
  • xing git - Hashlink Web Framework.
  • hx-crowdcontrol git - A Haxe library for Crowd Control.
  • Check out the latest open source Haxe projects over on GitHub.

Closed Source

Via the Haxe Discord server

Some Library Releases

People & Projects to support

  • Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
  • Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
  • Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
  • Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
  • Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
  • Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
  • Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
  • Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
  • Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
  • Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
  • Kevin Leung is creating open source software libraries.
  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

13~ updates have been made to Haxe in the last week.

  • Double Null<T> wrapping when inferring nullable type issue.
  • [hxcpp] HXCPP_GC_MOVING CFFI crash issue.
  • @:structInit meta callback argument feature request.
In case you missed it
  • No hover/definition for overload call issue.
  • Named inline functions get a single implementation for different classes if assigned to an object issue.

You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.

Take it easy everyone, stay safe and see you next week. 🇺🇦